Young boys go on an adventure to seek out a legendary ghost, but find something far more valuable instead.
Based on the successful book series by R.L. Stine, this spooky tale finds 11-year-old Max making a deal with the ghosts who haunt his home. If Max helps them find what was responsible for their parents' disappearance, they'll help him transform from a social nobody to the most popular kid in school.
Anastasia Romanov escapes through a portal when her family is threatened by Vladimir Lenin, and she finds herself in the year 1988, befriended by a young American girl.
In 1979, a young girl stumbles upon a possessed tape player. She unknowingly unleashes a demonic entity that haunts her family while slowly dragging the small town of Clarkston to Hell.
Two children discover that their mother is gone. The youngest of the pair, adventurer and upcomming singer, Long Johnson forces his older sister, Lily Johnson, to hunt down a unicorn with magical blood.
Just one enchanted jewel stands between earth and an army of evil spirits led by the devious ghoul, Phears. With the help of his new girlfriend and ghost pals, Max Doyle races to find the crystal and save the world.
The adventures of a father and his young daughter, in their search for a long lost book that will help reunite a missing, close relative.
A boy and his dog, White Fang, must try to save the noble Haida tribe from evil white men in turn-of-the-century Alaska.
In a remote village on the island of Carpathia, a shy farm girl named Yuri is raised to fear an elusive animal species known as ochi. But when Yuri discovers a wounded baby ochi has been left behind, she escapes on a quest to bring him home.
The citizens of Waterfall City flee for the tenuous safety of Earthfarm, abandoning their city to the dangerous Outsiders - who discover the key to Dinotopias future and threaten its survival.
A news team is sent to Burundi to capture and bring home a legendary 25-foot crocodile. Their difficult task turns potentially deadly when a warlord targets them for death.
For years, old wood carver Mr. Meacham has delighted local children with his tales of the fierce dragon that resides deep in the woods of the Pacific Northwest. To his daughter, Grace, who works as a forest ranger, these stories are little more than tall tales... until she meets Pete, a mysterious 10-year-old with no family and no home who claims to live in the woods with a giant, green dragon named Elliott. And from Pete's descriptions, Elliott seems remarkably similar to the dragon from Mr. Meacham's stories. With the help of Natalie, an 11-year-old girl whose father Jack owns the local lumber mill, Grace sets out to determine where Pete came from, where he belongs, and the truth about this dragon.
A modern family relocates to the countryside where the children discover a magical tree with eccentric residents. They're transported to fantastical lands, rekindling their family bond through adventures.
Verity and Peter’s trip to the old family mansion takes a turn when the floor of their room suddenly gives way and they fall into an underground chamber where they are met by a civilization of creatures. The leader tells them that Peter's arrival was foretold as he’s the one who can use Great Clock of the Citadel to restart time and destroy the Shroud, a malevolent creature who feeds on fear itself...
Peter Pan enters the nursery of the Darling children and, with the help of fairy dust, leads them off to Never Never Land, where they meet the nefarious Captain Hook.
When Hilda wakes up in the body of a troll, she must use her wits and courage to get back home, become human again — and save the city of Trolberg.
When Will Stoneman's father dies, he is left alone to take care of his mother and their land. Needing money to maintain it, he decides to join a cross country dogsled race. This race will require days of racing for long hours, through harsh weather and terrain. This young man will need a lot of courage and a strong will to complete this race.
A small woodland creature and a majestic bird, two natural sworn enemies of the Valley, magically trade places and set off on an adventure of a lifetime to switch back. Their journey soon uncovers a greater threat—one that could endanger not only their species, but the entire valley they call home.
After a construction project begins digging in their neighbourhood, best friends Tuck, Munch and Alex inexplicably begin to receive strange, encoded messages on their cell phones. Convinced something bigger is going on, they go to their parents and the authorities. The three embark on a secret adventure to crack the code and follow it to its source, and discover a mysterious being from another world who desperately needs their help. The journey that follows will change all their lives forever.
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